Game Generalist / Combat / Level / Systems
Video Game Designer with knowledge in Combat, Level Design, UX and Balancing.
Worked as Level Designer and Combat Designer for various projects.
Studied a Master in Game Design in Madrid (U-Tad), participating in Game Design and in charge of Level Design developing Naamu: The Lost Essence.
For external skills I have knowledge in marketing and publicity and and I'm a bilingual speaker of both Spanish and English., as well of having theoretical and practical knowledge in UX Research for Games.
3+ Years of Industry experience
3+ Years of Game Design Studies
Special Interest in Game & Level Design.